Currently, a designer of experiences, based wherever I need to be. I am a storyteller, one that loves creating vivid emotional experiences from simple delightful moments to outlandish encounters enabled by immersive tech. I design systems and products that deeply connect to people and bring new experiences to life.

Cachoeira

2020

Theme: Experience Furniture

Materials: Plywood, Maple, Wool

Software: Solidworks, Cinema 4D, Redshift

This piece works towards the idea of flexible interactions within furniture. It allows people to sit, lay or stand wherever they feel fit. 

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For an update on this design check out Projetinhos.

 

Uni Stroller

2021

Theme: Baby products

Materials: PC, SS, Cotton

Software: Solidworks, Cinema 4D, Redshift

Uni is a highly compactable stroller that elevates the user's experience by providing motorized assist and smart tracking. It's simple shape enhances the focus on the baby-parent interaction, removing any barries that might get in between.

Split Drill

2020

Theme: Power Tools

Materials: ABS, Rubber, SS

Software: Solidworks, Cinema 4D, Redshift

The Split drill is meant to be shared. It uses smartphone connectivity and an interaction screen to create a product that can be easily exchanged between people in the same neighborhood. It tracks its current user and enables people to reserve a time with the tool. 

M.Art

2021

Theme: Material Exploration

Materials: Leaves, Paper, Corn starch, Xantham Gum, Water

Software: Solidworks, Cinema 4D, Redshift

M.Art is a material exploration around the future of Sustanable Artisanship. These materials provide a possible tool for future artisans. It uses natural cellulose-based components like leaves and paper to create structures that can adapt to each artisan's language.