Currently, a designer of experiences, based wherever I need to be. I am a storyteller, one that loves creating vivid emotional experiences from simple delightful moments to outlandish encounters enabled by immersive tech. I design systems and products that deeply connect to people and bring new experiences to life.
Cachoeira
2020
Theme: Experience Furniture
Materials: Plywood, Maple, Wool
Software: Solidworks, Cinema 4D, Redshift
This piece works towards the idea of flexible interactions within furniture. It allows people to sit, lay or stand wherever they feel fit.
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For an update on this design check out Projetinhos.
Uni Stroller
2021
Theme: Baby products
Materials: PC, SS, Cotton
Software: Solidworks, Cinema 4D, Redshift
Uni is a highly compactable stroller that elevates the user's experience by providing motorized assist and smart tracking. It's simple shape enhances the focus on the baby-parent interaction, removing any barries that might get in between.
Split Drill
2020
Theme: Power Tools
Materials: ABS, Rubber, SS
Software: Solidworks, Cinema 4D, Redshift
The Split drill is meant to be shared. It uses smartphone connectivity and an interaction screen to create a product that can be easily exchanged between people in the same neighborhood. It tracks its current user and enables people to reserve a time with the tool.
M.Art
2021
Theme: Material Exploration
Materials: Leaves, Paper, Corn starch, Xantham Gum, Water
Software: Solidworks, Cinema 4D, Redshift
M.Art is a material exploration around the future of Sustanable Artisanship. These materials provide a possible tool for future artisans. It uses natural cellulose-based components like leaves and paper to create structures that can adapt to each artisan's language.