Currently, a designer of experiences, based wherever I need to be. I am a storyteller, one that loves creating vivid emotional experiences from simple delightful moments to outlandish encounters enabled by immersive tech. I design systems and products that deeply connect to people and bring new experiences to life.



Theme: Experience Furniture

Materials: Plywood, Maple, Wool

Software: Solidworks, Cinema 4D, Redshift

This piece works towards the idea of flexible interactions within furniture. It allows people to sit, lay or stand wherever they feel fit. 

For an update on this design check out Projetinhos.


Uni Stroller


Theme: Baby products

Materials: PC, SS, Cotton

Software: Solidworks, Cinema 4D, Redshift

Uni is a highly compactable stroller that elevates the user's experience by providing motorized assist and smart tracking. It's simple shape enhances the focus on the baby-parent interaction, removing any barries that might get in between.

Split Drill


Theme: Power Tools

Materials: ABS, Rubber, SS

Software: Solidworks, Cinema 4D, Redshift

The Split drill is meant to be shared. It uses smartphone connectivity and an interaction screen to create a product that can be easily exchanged between people in the same neighborhood. It tracks its current user and enables people to reserve a time with the tool. 



Theme: Material Exploration

Materials: Leaves, Paper, Corn starch, Xantham Gum, Water

Software: Solidworks, Cinema 4D, Redshift

M.Art is a material exploration around the future of Sustanable Artisanship. These materials provide a possible tool for future artisans. It uses natural cellulose-based components like leaves and paper to create structures that can adapt to each artisan's language.